the new local prices shit doesn’t make any fucking sense like I guess I have to literally make tools IN this province for them to be cheap enough for people to actually want to use them? I don’t fucking know. Don’t explain it to me I don’t care I’ll figure it out
i mean irl i’d rather be a subsistence farmer than a gold miner
I doubt anyone wanted to be a miner back then lol.
yes but this is a videogame meant to be playable and fun
it’s now the #8 most productive gold field in the world
employing 50 people, producing nothing
It’s because your farmers make more money than they would if they were a gold miner. Unlocking subsidization would kickstart it until the gold mine wages rise enough, or you can wait/encourage migration until the province has a large enough pop that they have no choice but to work in the mines since it’s the only job
market access in hokkaido: 25%
but the fucking peasants don’t want to work in the subsidized railways, either!
Getting those collectivization urges huh
gold fields
imagining a dude digging a hole and throwing a gold brick in it then filling the hole back up
What’s the game please ?
Victoria 3
It looks like my kind of thing, I might try it, thanks !
Your nickname was familiar and now I remember why, you were the Tao Te Ching poster. I really liked those posts, so thanks for that too
Hah, you’re very welcome! I’m always glad to hear someone else benefited from it.
When i was doing bigypt even before local prices, my mines in sinai couldn’t find a machinist for 160 salary.
Is micromanaging armies as fiddly as it seemed or nah?
Don’t know if it’s still the same, but back at launch you could be pretty lazy with armies so long as you organized them properly and it would work well 80%+ of the time. Insane micro makes armies way more effective, but if you don’t mind being a bit less effective it’s okay to ignore that.