• SyperStronkHero@kbin.social
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    2 years ago

    It’s a great game but there IS a catch that wasn’t mentioned.

    The devs plan on implementing one of the more intrusive Anti-Cheats (Face It Anti Cheat) which doesn’t work on Linux which also stops all Steam Deck users from playing. It also forces you to disable virtualization on windows. I can’t recall the last time I had to go into bios to disable an option to turn off important windows features.

    According to their stream, it’s non-negotiable and will be added regardless of what the community wants. But they did mention that community servers would be able to pick which Anti Cheat they wanted to use?

    • HER0@beehaw.org
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      2 years ago

      But they did mention that community servers would be able to pick which Anti Cheat they wanted to use?

      As I understand, there are three tiers to this:

      • Official servers will use FaceIt exclusively.
      • Servers rented from official partners will have the choice of FaceIt or EAC.
      • Community-run servers will only be able to use EAC, and won’t be hooked into the global progression system.

      One of the many problems with FaceIt is that the server-side component is not allowed to be freely distributed, which is why community-run servers won’t have the option to use it.

      Personally, there is no way I am buying this unless if they reverse their plans to use FaceIt.

    • Jamie@jamie.moe
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      2 years ago

      From what I read, it also requires Secure Boot to be enabled. I played the game for 90 minutes before reading about the anti-cheat change, fortunately I didn’t hit 2 hours and took a refund.

    • Tokeli@beehaw.org
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      1 year ago

      As someone that uses virtual machines frequently, I look at my like 16 hours in the game. Fuck. I hope they don’t do that, this is the Battlefield I’ve been wanting for years. ;-;

      • SyperStronkHero@kbin.social
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        1 year ago

        They haven’t backed down at all. They’re still committed to implementing FaceIt according to the devs in their discord. The only reason it’s not implemented now is because of privacy concerns so they’re trying to rework it a bit.