It’s a Half-Life mod where you have to navigate through an insanely deadly maze by solving movement puzzles, to the amusement of a sadistic commentator and audience, without knowing why you’re even in there. Level design is unique and minimalist, the soundtrack is absolutely awesome.
And it came out 5 years before Portal.
I wouldn’t call it super hard, but you usually die a few dozen times per level until you’ve figured out the solution to reach the next one.
And there are over 100 levels.
It’s extremely frustrating at times, and that is the point. The game immerses you in the experience of being a trapped lab rat.
It’s not a relaxing, fun game.
It’s a Half-Life mod where you have to navigate through an insanely deadly maze by solving movement puzzles, to the amusement of a sadistic commentator and audience, without knowing why you’re even in there. Level design is unique and minimalist, the soundtrack is absolutely awesome.
And it came out 5 years before Portal.
Insanely deadly, as in super hard to beat?
I wouldn’t call it super hard, but you usually die a few dozen times per level until you’ve figured out the solution to reach the next one.
And there are over 100 levels.
It’s extremely frustrating at times, and that is the point. The game immerses you in the experience of being a trapped lab rat.
It’s not a relaxing, fun game.
Mhm… do you know Celeste? Especially your first sentences remind me of it.