One source blamed mismanagement for the current situation, claiming that management was “always acting like there was an enemy, be it the old Disco team, the press, or even people working there” and consequently failed to value its existing talent, allegedly preferring to hire fresh blood from outside rather than promoting employees from within the company.

Who saw that coming???

  • SSJ2Marx@hexbear.net
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    7 months ago

    You would think this is the simplest thing in the world. A game makes a bunch of money? Throw more investment at the people who made it until it reaches the “police academy threshold”, then drop it. No need for all this corporate takeover nonsense where you burn the creators, that just jacks up your risk for no reason.

    • Great_Leader_Is_Dead@hexbear.netOP
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      7 months ago

      If I had to guess, Kurvitz and Co. were legit hard to work with, they are a bunch of moody communists artists after all, and the corporate guys didn’t like how… bohemian they were being about game dev and wanted to run the shop more like UbiSoft or something. They were banking on the remaining writers being able to carry the project but it sounds like they weren’t treating them too well either and also the game needs that depressed Estonian punk rock flavor to be anywhere near as good as the orginial so now they’re just trying to sell the copper piping in the walls to pay off their debt and fuck off.

      • keepcarrot [she/her]@hexbear.net
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        7 months ago

        Damn, probably should have interacted with them a little or something. I feel like it would have been a pretty easy read o_O

        I hope kurvitz and co are a bit more savvy about the money people now