In this video I talk about recent coments from Josh Sawyer in regards to Baldur's Gate 3 and Pillars of Eternity 3. He is a game designer and director for O...
That was one of the hardest things about Pillars for me. I went in to the old Infinity Engine D&D games knowing how AD&D2E worked, so I was already in an environment I understood. With POE I didn’t have knowledge of the system goinmg in an d that made it very hard for me to make decisions.
That was one of the hardest things about Pillars for me. I went in to the old Infinity Engine D&D games knowing how AD&D2E worked, so I was already in an environment I understood. With POE I didn’t have knowledge of the system goinmg in an d that made it very hard for me to make decisions.