• UlyssesT [he/him]@hexbear.net
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    3 months ago

    Like many Blizzard products, it’s a wave of hype and pretension but the actual delivery is shallow but bolstered by a lot of prior fan expectations of EPIC BLIZZARD STORYTELLING™ and the like.

    • LGOrcStreetSamurai [he/him]@hexbear.net
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      3 months ago

      It’s always a bummer to me, I feel like so much of Blizzard games (and a lot of "AAA™®© games) have utterly squandered creative potential. MEGACORP production and creative products are truly a nightmare mixture.

      • UlyssesT [he/him]@hexbear.net
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        3 months ago

        One of the people that put Blizzard on the map to begin with, the one that was a primary developer for Diablo and Diablo 2, left the company to make Torchlight elsewhere.

        The corpos left at Blizzard tweeted “FUCK THAT LOSER” in response to the developer’s parting criticisms of the old company.

        • LGOrcStreetSamurai [he/him]@hexbear.net
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          3 months ago

          One of the people that put Blizzard on the map to begin with, the one that was a primary developer for Diablo and Diablo 2, left the company to make Torchlight elsewhere

          Alas, Torchlight. A wonderful game, one of my favorite games to just boot up click on monsters. It’s a good-ass game (at least the first two are), and it deserves a better fate than it got, as most good games do.

          The corpos left at Blizzard tweeted “FUCK THAT LOSER” in response to the developer’s parting criticisms of the old company.

          Giving anyone who makes more that $50K a year a tweet account was a mistake.

          • UlyssesT [he/him]@hexbear.net
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            3 months ago

            I could be wrong, but from what I gather, almost no one at Blizzard then was any of the original Diablo team to begin with, and if they were, they drank deeply from the Cup of Management, sort of like todd