Funko Pops, to me.

I understand that some of them are fairly overpriced, but I also really like them as is. It doesn’t work on all characters, but it sometimes work on a lot and there’s so much representation and variety that it’s good to have a few.

If people want to talk about waste of plastic and vinyl, they should bark at the companies who make teeny tiny figurines that serve no purpose and have so little detail that spending any money on them is a waste.

  • xmunk@sh.itjust.works
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    4 hours ago

    Cyberpunk 2077 - it was overhyped as fuck but as someone who ignores the bullshit grind mill of video game journalism it was a decent game on release that became pretty fucking awesome after patches and the expansion.

    • seth@lemmy.world
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      1 hour ago

      I thought it was great on release. Bugs were mostly easy to work around or beneficial and didn’t stop me from completing the game. I stumbled onto a bug that was basically infinite money and unlocked all the cars and motorcycles before it was quickly patched. Also a way to terrain glitch the psychos and beat them when I should’ve have been strong enough. Cruising through content when you feel like you’re breaking the world like Neo dropped into a William Gibson novel is exactly what I wanted from a cyberpunk game.

    • tetris11@lemmy.ml
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      3 hours ago

      Same with anything. I didn’t see the Barbie hype, went in an watched it and thought it was good. Same with the Wakanda film. Didn’t see any of the hype and had a great time.

    • Random Dent@lemmy.ml
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      4 hours ago

      Yeah I think once games reach a certain level of hype there’s almost no way to release them without getting a big backlash. People (IE gamers) tend to build these things up way too much in their minds and go in with really unrealistic expectations.

      • xmunk@sh.itjust.works
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        4 hours ago

        Most of the release bugs were pretty minor and cosmetic - like cars exploding without warning.

        It absolutely wasn’t amazing on release but the gameplay and world were fun and engaging.

        • herrvogel@lemmy.world
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          4 hours ago

          Absolutely not lmao. They made an open world game that’s set in the criminal underground of a busy city, but the police was literally unable to drive until a patch several weeks after launch. Which A LOT of people didn’t get to experience because for weeks the game wasn’t stable enough to playable for them anyway.