It’s too bad steam doesn’t have a “mixed” review option.
Like Fallout4. It’s terrible. Bad story. bad gameplay. Buggy. But I still sometimes mod it the fuck up and play anyway, because I want a kind of stupid stealth shooter or to stomp around in power armor. So I don’t really recommend it, but you could do worse.
IMO this is a good thing. With a “mixed” option, it’s hard to know where the borders are for each person. Say you rate a game on a scale of 0-100 - is “mixed” 30-70, or 25-75, or 20-80, or anything else?
AFAIK with surveys etc. there’s also a bias towards the “middle” option. By not giving one, you force people to think harder about their opinion, which in turn makes the rating more useful.
I wish it used a 5 star system instead of binary yes/no. I don’t like that “yeah, it’s a decent game” and “holy shit this game will change how you see games going forward” get weighed the same. A game that everyone kinda likes will have a similar rating to a game everyone loves.
Would also be nice if they had a “shows promise but it isn’t quite there yet”. Or a way of using ratings to encourage devs to address issues, and maybe a mechanism where certain issues can be tied to a review and then the dev can mark the issue as “addressed” to make those reviews expire with a notice to the user that the game might be much better for them now. It sucks to see a game with a bunch of negative reviews addressing an issue that was since fixed.
It’s too bad steam doesn’t have a “mixed” review option.
Like Fallout4. It’s terrible. Bad story. bad gameplay. Buggy. But I still sometimes mod it the fuck up and play anyway, because I want a kind of stupid stealth shooter or to stomp around in power armor. So I don’t really recommend it, but you could do worse.
IMO this is a good thing. With a “mixed” option, it’s hard to know where the borders are for each person. Say you rate a game on a scale of 0-100 - is “mixed” 30-70, or 25-75, or 20-80, or anything else?
AFAIK with surveys etc. there’s also a bias towards the “middle” option. By not giving one, you force people to think harder about their opinion, which in turn makes the rating more useful.
Hmmm I see your point. I guess I’ll just keep giving “recommend / don’t recommend” reviews and writing the details with words.
I wish it used a 5 star system instead of binary yes/no. I don’t like that “yeah, it’s a decent game” and “holy shit this game will change how you see games going forward” get weighed the same. A game that everyone kinda likes will have a similar rating to a game everyone loves.
Would also be nice if they had a “shows promise but it isn’t quite there yet”. Or a way of using ratings to encourage devs to address issues, and maybe a mechanism where certain issues can be tied to a review and then the dev can mark the issue as “addressed” to make those reviews expire with a notice to the user that the game might be much better for them now. It sucks to see a game with a bunch of negative reviews addressing an issue that was since fixed.