Just when you think Chris Roberts’ retirement fund program brrrrrrrrrrrr couldn’t get anymore absurd, they manage to surprise. Even the so-true long time backers thought it was going too far.

Witkin then claimed the reason CIG pulled the trigger too fast on flight blades is because the developer is having a busy year. “We’re pushing 11 patches this year instead of 4. We’re crushing more bugs than ever, building more exciting content, moving faster than ever to make the Persistent Universe a better experience for everyone, and in moving that fast, we missed a step.”

morshupls Folks, we totally overlooked the monetization factor of this soon to be released new nickel and dime scheme.

  • NewOldGuard [he/him, they/them]@hexbear.net
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    2 days ago

    I was so hyped for this game when the kickstarter came out, just a cool huge open world with endless interactions and futuristic graphics etc. I bought in for $40, to be fair though I was literally a child. But even through that lens all the hype was dead for me by 2016