Is this game good? I liked rising storm 2 pretty well.

  • I mean insurgency tactics will always win in a videogame where people are even less likely to use cover than IRL lmao, and technical doohickeys are useless when used by dipshits.

    At least pick a better setting, like Korea. Vietnam has been a really ass setting for these sorts of games, I wish they just moved on and let the virtual people of Vietnam live in peace!!!

      • LaGG_3 [he/him, comrade/them]@hexbear.net
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        8 days ago

        It took me a little too long to figure out this was referencing one of these games misatributing an American war crime on the Russians or whatever lol

        The Il-2 Sturmovik devs are making their new game set in the Korean war (granted, you’re kinda limited when your game is focused on air combat and you’ve done a handful of WW2 and WW1 games). It looks cool, but I really prefer props.

      • Hexamerous [none/use name]@hexbear.net
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        8 days ago

        You play as infiltrator or whatever that get caught by the DPRK but you just barley escape a false-flag massacre of 300k “capitalists” that they blame on the South to justify the war.

  • Sam [none/use name]@hexbear.net
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    8 days ago

    As a long time RS2 player and someone who also played quite a bit of HLL I wouldn’t recommend it personally. RS2 still has a strong playerbase so I’d just go back to it. They didn’t at all fix the problem of enemies being impossible to see, in HLL everything was just so grey that I would never be able to see anyone at all. It really made me appreciate how good RS2 is in that regard where every element, from the sound design to the visuals to the actual game information, is giving you clues as to which bush is hiding a GI in it.

    And you might say “But thats just camouflage its realistic” but HLL makes no other attempts at realism. Its whole niche is that its just one rung above a regular arcade shooter in realism terms. Its also yet another unoptimised UE5 bloat game. Finally while the tunnel mechanics are a interesting design, they require actual teamwork. Anyone who has played HLL knows that even a basic level of co-operation cannot be expected from people, which is why I’ve always appreciated that the co-operation in RS2 is very modular.

    My only real issue with RS2 is that the calcification of the playerbase does lead to campaign mode often becoming a steam roll, but its a problem I’ve never seen a good solution to.

    • Lussy [he/him, des/pair]@hexbear.net
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      8 days ago

      As a long time RS2 player and someone who also played quite a bit of HLL

      Me entering this thread, 3 comments deep, still trying to figure out what the fuck you all are talking about.

      • CharlieTheOctopus [he/him]@hexbear.net
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        8 days ago

        Rising Storm 2, is a game set in Vietnam with fighting between different factions such as the PLA, NVA, USMC, US army, and even the South Vietnamese collaborators (ARVN) and Aussies. Its from tripwire interactive which also is responsible for the Red Orchestra series set in WW2 between germany and russia.

  • TreadOnMe [none/use name]@hexbear.net
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    8 days ago

    Yes. Unfortunately, it is a very good game, especially because of the tunneling mechanics, which make for extremely dynamic gameplay.

    When you win as the U.S. in the game you ‘feel good’ because you are usually winning by the skin of your teeth.