We have modernism and also post-modernism that are tied to a specific range of dates. I’m wondering if people feel the same way for “retro”

  • CrazyLikeGollum@lemmy.world
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    18 hours ago

    1983-1999 is what I would consider retro, (NES/Sega Master System - N64/PS1/Sega Saturn)

    Prior to 1983, is what I would call “vintage,” after 2000 it’s all modern.

  • TheStaffmaster@lemmy.world
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    2 days ago

    I will accept any console made before the year 2000 as “retro.” once games achieved a level of poly count where you could render indevidual fingers during actual gameplay, I hardly count them as retro consoles. The only thing consoles have been improving is output resolution, as vector rendering has been standard for 2 decades now.

  • _NetNomad@fedia.io
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    3 days ago

    For me, the cutoff is with the introduction of HDMI. The Wii is the final retro console, and the 360 and Playstation despite being concurrent with the Wii are the start of the second age. The video format isn’t actually the cause so much as it’s emblemic- the Wii was one last hurrah for colorful arcade-y games while the PS360 really calcified the modern cinematic RPG FPS model that rules AAA single-player games to this day. That was also the first generation where nostalgia became a moneymaker, with things like the wiiware Mega Man games. Before that, nods to classic games weren’t uncommon, but this was the start of games whose entire point was to be a nod

    • jordanlund@lemmy.world
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      3 days ago

      I would argue it’s less the cable and more the resolution.

      480i is retro. 720p is where it changed. 1080p? Definitely not retro.

  • Zarxrax@lemmy.world
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    3 days ago

    It’s going to vary for everyone, but retro basically just means old stuff, so it’s always a moving target.

    When I was playing the NES, games like Pong and Donkey Kong and Pac Man felt retro. When I was playing the N64, NES games felt retro. Nowadays, PS1 and N64 definitely feel retro to me. I don’t think I’m ready to call the Wii retro yet, but I know most people probably accept it as retro now.

  • craftrabbit@lemmy.zip
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    3 days ago

    Retro marches on and on with the passage of time. There is no clear cutoff; it’s whatever is old enough for you to not just be able to buy and run it. Blink and you’ll miss how people start calling GTA V retro…

  • Die4Ever@retrolemmy.com
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    3 days ago

    It’s probably supposed to mean 20+ years old. But next year IDK if I’ll be able to call Mass Effect and Crysis “retro games”

  • Quibblekrust
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    3 days ago

    Retro means modern games that remind you of old games. Like Shovel Knight or UFO 50. There’s not really a time limit to that. Shovel Knight is quite old now, but the graphical style it copied is even older, so it’s still retro.

    Obviously, I’m sort of joking, but y’all do use the word “retro” wrong. You’re talking about vintage games, not retro games, and yes, I will die on this hill. Gamers are the only people who don’t know the difference between retro and vintage. Everyone else gets it right: car people, clothing people, furniture people, sneaker people, jewelry people, etc.

    • RightHandOfIkaros@lemmy.world
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      3 days ago

      Actually, in the car community the terms “antique,” “vintage,” and “classic” can all describe the same car depending on who you ask, the make and model, and when it was built. Even where the vehicle is residing can change it.

      No vehicle class for “retro” exists, though there are “retro styled” vehicles, which is what you appear to describe.

      • Quibblekrust
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        2 days ago

        I don’t see how your first paragraph contradicts anything I said, so I’m confused by your use of “actually”. You can call old games “classic”, although I’m not sure any of them are old enough to be called “antique”. Maybe an old Pong home machine or something. Those words all largely mean the same thing.

        I would say “retro style” is redundant. Retro is always referring to the style. Looking back and taking styles from the past is what retro means. Like modern bell-bottom jeans, or cars like the 11th generation Thunderbird which looks more like the original that any previous models.

        The Wikipedia article uses the word to describe it.

        This was the last year [4th generation] for the convertible until the “retro” models of 2002–05.

        https://en.wikipedia.org/wiki/Ford_Thunderbird

        • RightHandOfIkaros@lemmy.world
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          2 days ago

          My point was saying that the term antique, vintage, or retro could all theoretically describe the same game depending on who you ask, where you are, what game you are talking about, etc. For example, some people may consider Atari 2600 and Colecovision games as antique, where others may call them vintage. An NES game like Duck Hunt may be called classic and vintage, and even antique depending on who you ask. A particularly young person might call it antique, but an older person may not even consider it “that old.”

          Your initial post seemed to complain that the use of the term “retro” in the context of the post is somehow “wrong,” but there isn’t really a “wrong” way to use the term. Perhaps I misunderstood what you were saying.

          • Quibblekrust
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            1 day ago

            Ah, no, I was definitely saying that, and I still think “retro” is definitely incorrect. It was just confused that your first reply didn’t actually contradict me. I don’t mind at all that you think I’m wrong, but I’m not convinced. When everyone else but gamers seem to understand the difference between retro and classic/vintage/antique, it’s the gamers using it wrong.

    • sbird@retrofed.com
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      3 days ago

      The makes sense, like “retroactive” meaning going back to. In that case, maybe retro gaming means to go back to games that you have played in your childhood? Words are used by people and sometimes they don’t make much sense.

    • db2@lemmy.world
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      3 days ago

      Console generations, engine generations or human generations?

  • anamethatisnt@sopuli.xyz
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    3 days ago

    I’m damaged by vocabulary outside of gaming so for me “retro gaming” always sound a bit weird.
    I’m used to retro being a newly produced item that mimics an older style - a chair produced in 2026 that looks like it belongs in the 1960s f.e., compared to vintage being an item that is at least 20 years old and an antique being at least 100 years old. My teacups will officially be antique in two years and it feels kinda cool.

    When speaking of games I’ve just accepted that retro either means “from my childhood” or “old” depending on how the speaker feels about it and that “how old” usually differ from meaning “at least two console generations old” to “20 years old” to “The era of my childhood, forever and ever!”.

    • Quibblekrust
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      3 days ago

      Gamers are the ones with the damaged vocabulary. Everyone else know the difference between vintage and retro. ;)

      Vintage emoji right there. Or wait… is it retro because the font is modern?

  • asdfasdfasdf@lemmy.world
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    3 days ago

    I don’t think it’s either. I think there were certain phases that had a distinct style, and we had huge jumps from phase to phase. Atari to NES to SNES to N64 to Playstation 2 to Playstation 3 were all gigantic. But then PS3 to 4 was, to me almost unnoticeable. Same to PS5. Wii to whatever modern Nintendo thing is also probably not gigantic either IMO.

    I have a tough time calling PS3 retro because of that, even though it’s pretty old now.

    • Jankatarch@lemmy.world
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      3 days ago

      The painting is called “children’s games” by Bruegel (1560) btw if anyone’s curious. My favorite snippet is this one right here

      Kids putting their head in each other's crotch area as other children jump over their back.

      It’s still a pretty popular game in modern day Turkey called “Uzun Esek”

  • mrbigmouth502@piefed.zip
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    3 days ago

    I’d say games from the 5th generation of consoles and before are absolutely retro, while games from the 6th and early 7th generation are in a weird zone where they’re not exactly retro, but not exactly modern either.

    IMO, I’d say modern gaming started in earnest in 2011, or possibly even 2010. When you think about it, console generations used to average about five years before 7th gen and the recession of 2008, so if the recession didn’t happen, I feel like 8th gen could’ve started around that time.

  • Agent_Karyo@piefed.world
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    3 days ago

    20+ years seems like a solid cutoff point.

    I would say anything before circa ~2000 is definitely retro.

    It does get more complicated with the release platform.

    PC games can be updated and can even take a life of their own, while console games tend to be tied to a specific console/generation and the associated gameplay experience.

    One good example is Simcity 4, even before decomp/recomp’s got big, the community modded it to such an extent that it wasn’t really the same game as the one released in 2003. Simcity 2000 is definitely a retro game though with Simcity 3000 being somewhere in between. Recent decomp/recomp have added much needed modding capabilities to Simcity 3000, but a lot less people play 3000 versus 4 (and the modding scene is a lot smaller).

    • lime!@feddit.nu
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      3 days ago

      20+ years as the cutoff means half life 2 episode 1 is retro now.

      definitely agree wrt sim city though.

      • Agent_Karyo@piefed.world
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        3 days ago

        I would argue that HL2 and EP1 are not retro, the core FPS experience in HL2 still seems to reflect modern standards.

        A acquaintance in their early 20s mentioned playing HL2 for the first time recently and they said it didn’t feel like a game that was almost a quarter of a century old.

        • lime!@feddit.nu
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          3 days ago

          they do feel dated, what with the huge arsenal and floaty movement, but yeah they’re not old feeling. mostly because they were so novel at the time.

          • Agent_Karyo@piefed.world
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            3 days ago

            It’s interesting how these things work, I actually dislike the lack of KB+M style granular movement controls in games with first person views (FPS or otherwise). Games that weren’t made for computers often just have strange feeling first person controls.

            I might just be showing my age here. :)

            • lime!@feddit.nu
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              3 days ago

              well yeah. they can be made to work but the precision is lost. hence mhy autoaim largely disappeared from pc shooters but is a requirement on console.

              with floaty movement i’m mostly referring to the insane inertia. much better than hl1 but it still feels like you’re on ice.