warmaster@lemmy.world to Games@lemmy.worldEnglish · 3 months agoGitHub - scallyw4g/bonsai: The procedural generation voxel enginegithub.comexternal-linkmessage-square21linkfedilinkarrow-up1134arrow-down15 cross-posted to: hackernews@lemmy.bestiver.se
arrow-up1129arrow-down1external-linkGitHub - scallyw4g/bonsai: The procedural generation voxel enginegithub.comwarmaster@lemmy.world to Games@lemmy.worldEnglish · 3 months agomessage-square21linkfedilink cross-posted to: hackernews@lemmy.bestiver.se
minus-squareAmoxtlilinkfedilinkEnglisharrow-up4arrow-down8·3 months agoNot many games use voxels extensively.
minus-squarea_non_monotonic_function@lemmy.worldlinkfedilinkEnglisharrow-up7·3 months agoI bet this will be good for the games that do.
minus-squareGork@sopuli.xyzlinkfedilinkEnglisharrow-up3arrow-down1·3 months agoLast one I remember that used voxels was Delta Force 1, released before 2000
minus-squareseathru@quokk.aulinkfedilinkEnglisharrow-up3arrow-down1·3 months agoMinecraft? Second only to Tetris in sheer number of sales.
minus-squareM137@lemmy.worldlinkfedilinkEnglisharrow-up2arrow-down2·3 months agoMinecraft isn’t actual voxels, it’s just a game with cubes.
Not many games use voxels extensively.
Teardown
I bet this will be good for the games that do.
space engineers does
82 + 12 is 94
all I heard was 6 7
Last one I remember that used voxels was Delta Force 1, released before 2000
Minecraft? Second only to Tetris in sheer number of sales.
Minecraft isn’t actual voxels, it’s just a game with cubes.
Enshrouded
Foundry.