- cross-posted to:
- gaming@beehaw.org
- gaming@lemmy.zip
- gaming@lemmy.ml
- cross-posted to:
- gaming@beehaw.org
- gaming@lemmy.zip
- gaming@lemmy.ml
I have a love-hate relationship with MOBAs, but Deadlockāafter its new Old Gods, New Blood updateāhas dragged me back to the genre kicking and screaming. Iāve got over 2,400 hours in Dota 2 from my misspent uni years, and Iām currently sitting on 183 hours with Valveās latest and counting.
Iām having a good time, and by āgood timeā, I mean I am magnetically attracted to this dopamine machine and cannot pull away, even while I learn about all the fun new slurs I can be called by strangers online. But that comes with the territory. Iām deep in the paint enough that Iāve been viciously consuming voicelines, lore, and worldbuilding when Iām not playing.
And yet, I canāt shake off this sense of malaiseāa feeling of āwhat ifā, and I think itās that worldbuilding to blame. Not because itās bad, but because itās very, very good.
Deadlock might be one of my favourite videogame settings in a while. Itās placed within a fantastical 1950s America where magic is not only real, but itās become a heck of a lot more real within the past few decades.
An event, called the Maelstrom, opened a bunch of Astral Gates across the worldāincluding one right above New York, dubbed the Cursed Apple. The reason itās a MOBA is because there are two patrons trying to manifest fully in this magic-flooded planet, and youāve gotta stop them.
Valveās character artists and writers have taken this concept and run with it. In no particular order, here are some of my favourite facts about this setting:
- Thereās a governmental agency that invades peopleās dreams called the Sandmen.
- The Vatican has supersoldier exterminators.
- āHellā, actually another realm called Ixia, has been permanently connected to the Earth, and also South Ixia is a member of the United States.
- Ixians have been a part of human society for so long that the gameās newest character has a conversation about identity and diaspora with the New York-born Ixian Infernus.
- Thereās an entire Vampire: The Masquerade-style society of vampires with their own baronies.
- Thereās a thieves guild of time-jumpers called Paradox whose literal goal is to just put priceless items on display at pop-up museums.
- The souls of the dead power machines of war.
- New York has a Municipal Coven of witches.
- Thereās a Lovecraftian entity who got so bored he decided to join the service industry.
- The Djinn want part of Wyoming. This is an actual plot point.
- Jacob Lash is an asshole.
This is a game, need I remind you, which has an incomplete rosterāsome of whose models are also deeply unfinished (my poor Vyper), but when Valveās polish does apply, itās been cooking up some of its best designs ever, and the map is getting downright pretty, too. I whisper a quiet āhell yeahā to myself whenever I romp through The Hidden Kingās subwoofer-drowned base.
Which is why Iām a little sad, because, wellāitās a MOBA. As we all know, introducing your friend to a MOBA (and worse, getting them into one) is a sin that will mean your soul will never see the light of heaven. But itās also, by its very nature, a pretty constraining setting.
Itās three lanes and a single mapāwe might get a little more from Valve in the form of animated shorts and comics a la TF2 (indeed, thereās already a visual novel in the works) but thatās it. Deadlockās setting is worthy of its own singleplayer gameābe that an RPG or a first-person shooter.
Heck, thereās enough juice here where Iād subscribe to a Deadlock MMO, or merrily run my own Deadlock TTRPG campaign (maybe I still could, with Blades in the Darkās new sci-fi supplement? Oh man, donāt give me ideas).
I wanna meet other agents of the OSIC. I wanna run errands for the Municipal Coven. I wanna see what Ixia and the rest of the Baroness look like. I want to chase a time thief through a Paradox exhibit. I wanna get caught in a turf war between the vampire baronies. I want a terrifying boss fight with a Venator that has express permission from the Pope to stake me.
⦠Ah, crap. This is what League of Legends players feel like waiting on that Riot MMO, huh.
These are, to be clear, pie-in-the-sky dreams: But theyāre the kind of games I think about through the tiny windows of the game that Deadlock actually isāDeadlock has an ocean-deep skill ceiling and incredible complexity, true. But itās also an infinitesimal slice of a much more interesting world I wish we could see more of.
Which, heyāitās a good problem for Valve to have, right? I salute you, artists and writers under Gabe Newellās employ: You have cooked hard enough to leave me hungry for more.



Yeah Iāve never seen her before so sheās been added after my time. But itās still one character in a cast that feels 95% masculine or unappealing to me.
Like, I get that they want this edgy ācursed appleā noir setting but it really feels like Valve make shit thatās very old-school gaming. And I mean that in the sense that itās designed to appeal to teen boys. That makes Valve very very popular with a particular audience but itās not really for me. The exception I suppose is Portal which feels like it strikes a pretty good middle ground as an all-audiences game.
And donāt get me wrong Iām not saying it shouldnāt exist itās just annoying that I donāt like it.
With that said I didnāt like other things about it too, for example I absolutely hated the exp denying mechanic where you get a negative feeling every second or 2 in lane from exp denials the other player manages, it always felt like the negative feeling of enemy getting steals outweighed the positive of getting your own steals. I canāt deal with a negative dopamine hit every couple seconds it succcccckkks.
Girl Iām the exact same way, if a character doesnāt appeal to me specifically I canāt get into it no matter how good the mechanics feel.
Needless to say Iām a Paige one trick and only really got into the game after Paige was added LOL. They also recently added Celeste, Holiday, Silver, and Graves. As well as Rem, who is not a femme human but a cute bird creature thing.
A lot of my friends who are women have been getting more interested in Deadlock lately and I think a lot of it has to do with them adding more characters that appeal to women.
100% sounds like it, Overwatch has a very large number of women playing it compared to other shooters and it comes down to characters. If I recall correctly itās like 20%-25% whereas other shooters are like 4%-7%. That comes entirely from character designs.
This I think comes from Overwatchās dna as an attempt at making an mmo originally which is also a genre that typically has a very high number of women playing, that comes from character creators usually though but world design really requires good women in story and lore too because it canāt all be WAR which I think is the problem with Valveās boy-ish world building, itās all war all the time.
paige came out in the exact same update as mina?
Yeah but I heard of Mina, I didnāt hear of Paige. Iāve played neither.