Not OC, duh.
It’s still a monopoly though. The misconception is that calling Valve a monopoly, is somehow an attack on Valve or blames Valve. It’s just a description of Valve’s position in the market.
Also, shame on whoever thinks Valve won’t ever abuse this position at some point in the future.
Funny meme tho, just being pedantic
People call Valve a monopoly, and they are right but… is it a monopoly because they wanted to become one? Or because the competitors are completely clueless about what do the customers want? Can we blame Valve on becoming a monopoly when they simply are listening to the customers while the competitors (like Epic) keep ignoring users demands?
EA, Ubisoft, Microslop… they all tried to make their own launchers to move away from Steam and they all failed. Why? Because they wanted to make those launchers their way, while actively telling the users to shut up about their demands on what would make the launchers great.
Epic… Epic keeps throwing fortnite money to EGS launcher but keeps ignoring the most basic user demands.
Like, dude? I’m telling you that, for buying your product, it must have A, B and C. But, instead of offering me that, you make a product that lacks specifically A, B and C. And you expect me to buy it?
It is a monopoly, but because nobody else is even trying. And that pisses me off.
I agree that Valve has, in some instances, succeeded primarily because they’re not aggressively anti-consumer in a market of aggressively anti-consumer alternatives. However, they are not innocent by any means.
Last I checked, they are still automated when it comes to the majority of their “customer services”. Getting an actual human to consider things is expensive and they don’t want to spend money on that.
They are very conscious the numbers behind their success and the money that their platform and marketplace rakes in. They have worked with literal economists when it comes to their marketplace. Yet they turn a blind eye to the skin gambling issue.
They do sometimes behave like bullies when negotiating with those who want to sell their games on Steam. The proportion of money paid out to devs/publishers is a factor of success and benefit to valve rather than anything else - if your game makes a lot of money (for Valve), you get a discount on the percentage taken. Some of that bullying behavior is also anticompetitive - as has been brought up in lawsuits. Their policies use “most favored nation” clauses.
- Basically if you want to benefit from Steam, the dominant marketplace, you have to offer Steam customers nothing less than you offer customers anywhere else. No discounts on another store or your website. No bonus content or service that might make a non-steam purchase feel better than a purchase on Steam.
Finally, they may not be anti-consumer but they have exactly been spending a lot of effort on improving the functionality of services that their platform has. Issues with their friends-related services like voice chat have plagued the platform for a long time, though some have recently been improved. They know they are dominant and don’t spend money when they don’t need to in order to keep customers.
All said and done, I use them as my default though I’ve made efforts to be more dev and indie dev conscious. Unfortunately, greed fuels most of the world and makes it hard to do anything that favors anyone besides those with power.
Doesn’t matter. Monopolies are bad and should be dismantled.
agreed, i will just hope they dont abuse the monopoly like Google or Microsoft. (this will be wishful thinking)
is steam really over 95% of the market? i think that’s where the limit is
The term monopoly does not apply here. Not only do we lack any evidence of anti-competitive practices, there literally are competitors, they just suck and they are very unpopular.
A monopoly […] is a market in which one person or company is the only supplier of a particular good or service[1]. A monopoly is characterized by a lack of economic competition to produce a particular thing, a lack of viable substitute goods, and the possibility of a high monopoly price well above the seller’s marginal cost that leads to a high monopoly profit.
https://en.wikipedia.org/wiki/Monopoly
A monopoly is just an observation of the market landscape. Doesnt require ill intent or anti-competitive practices. Steam is just a benevolent monopoly. Until its not…
There is competition. And the term “monopolize” is used as a way of saying someone took action to stomp out the competition so I would say that 99% of people would assume intent whether or not it’s technically a part of the definition, because 99% of the time a monopoly exists it’s not by accident. But again, importantly, there IS competition.
Valve just shipped a controller that only works in steam 🤣
No it can already work with anything that accepts SDL input (which is a bunch of software and most modern games steam or not). They upstreamed support for it before the controller even launched.
Once steam goes to shit we will all sail the seven seas but multiplayer will suffer
am probably gonna rebuy all my video games on alternative platforms, or imma play open source games instead.
i can also take the games outside of Steam.I mostly play mmos tbf but I want to download and safely store a copy of wow classic servers and clients and mods in case we have an apocalypse event lol
kinda like me, i mostly play TF2. (but i have to wait hours for my servers to start.)
Lol gog with the propeller hat in the corner
hahaha yeah.
Shoulda had him playing with Itch.io
good idea.
Is that a stickman vomiting at roblox’s collapsing share price in the top right?
pretty sure








