we assume this needs to be spoilered
to get it out of the way:

so like, the argument we hear is that watching it supposedly makes ppl more likely to start watching real material (which is made by harming and exploiting children, and is obvsly bad because of that) or harming kids irl. supposedly there are studies that point to that being the case, and other studies that point to that not being the case. personally we dont rly buy that, because it just sounds like the same exact argument ppl used/use to say that “violent video games” or BDSM or whatever would do the same, or even like the old “weed is a gateway drug” stuff that also had a number of (extremely flawed) studies to “prove” it. what exactly makes this different from any of that other than just feeling more yucky and “wrong”? are there other arguments, are we missing something?
we dont personally watch that stuff tbc (tho if u already think were a filthy pedophile for even asking all of this theres no way were gonna get u to change ur mind lbr) but we dont want to base our feelings on this on just “that feels gross therefore its bad”, we all know where that logic leads, and were struggling to come up with a legitimate reason
Edit: ty for the replies everyone 
Strongest argument against is that they’re used in literal actual grooming.
There are many many court cases where this content has been used by a pedophile to show it to the kids, to normalise it, to get the kids to see it as a fun act from the secret manga cartoons they share with uncle.
It IS used in literal actual acts of abuse to children. The people claiming it’s harmless because it does not actually abuse a child like video/photo pornography are simply wrong.
Do you have examples of this?
CONTENT WARNING GRAPHIC EXPLANATIONS OF ACTUAL CASES
I genuinely don’t recommend reading cases. They will explicitly describe acts and you should seriously consider not clicking on these links or reading the content in them if you think that will ruin your day.
spoiler
Multiple counts of “aggravated child molestation”.
Showed the child pornographic material.
Case explicitly mentions search history involving “japanese animation”.
https://law.justia.com/cases/maine/supreme-court/1982/442-a-2d-537-0.html
Case involves use of “printed cartoon” to introduce concepts of sexuality to a child
If you’re looking for this stuff the term the courts use a lot is “facilitation tool” or “grooming tool”. They almost always use the word cartoon and do not often mention japanese or anime or animation or any of the common phrases you might hear online.
The process of grooming is pretty well documented though. Sometimes it’s real CSAM, sometimes it’s this “cartoon” content as they describe it. The use of the content is to slowly escalate the child through a process of sexualisation, normalising the behaviour over time, starting with clothed content and moving up to naked and then sexual acts. Once an interest has been generated in the child transitioning to actual acts with them is then the next move.
I could probably dig through and pull out dozens of similar examples but I’ve damaged my psyche enough to make my point I think.
I actually think that this loli content is more dangerous in the cases of grooming than the actual child porn content because cartoons are much more “fun” for a child than the real content is.
First case mentions search history on a phone for “pastel kawaii anime girl,”“[a]nime porn,”and“furry porn", specifically mentions that what the offender showed the victim were DVDs and online videos of live-action adult actors in schoolgirl fantasy material. This is not an example of what you’re talking about.
Second case mentions a “cartoon picture from a dirty book”, considering the lack of any further description and the fact that this is from the US in 1982 I’m thinking it’s more likely to be Playboy than anything close to what we’re discussing here. Also not particularly good evidence for what you’re claiming.
Neither of these had any particularly explicit descriptions of any acts either, very cut and dry legal descriptions. If I’m being honest I don’t think you actually read either of these and I don’t believe that there are dozens of similar examples.
Oh you’re actually here to defend the cartoon child porn, I made a mistake of treating you like a normal human being here in good-faith.
Hopefully someone hits you with a brick.
Lol thought so, you’re completely full of shit and you know it
Your reaction to a literal example of cartoons being used in the grooming process was “it’s probably not JAPANESE cartoons though”. Like the country of origin of the cartoons even matters. That’s not stipulated in court cases because it’s irrelevant, they all just say cartoons because that’s what they are.
You are a pedophile. Seek help.
Hey guys, I made it to the latest struggle session on time. I brought a 6 pack, who wants a beer?

Better check IDs around here
Go onto a website that posts the stuff that has comments and read the comments.
I haven’t honestly thought about it to hard but I think it generally contributes to a culture of casual sexualization of children.
cant u equally say that, say, “violent” media contributes to a “culture of casual violence” and so on? again what makes this different?
Yes.
Idk girl, like I said I haven’t thought about it too much I mostly just find it very gross and wish it was not a thing.
Edit: to be clear I am not saying that Loli is the cause of CSA, I consider it more a product of a bourgeois culture that is accepting of CSA.
https://research.library.fordham.edu/international_senior/96/
I ain’t reading all that but I jumped to the conclusion
While some may argue that this culture is not a point of concern since it does not involve real children, research has also proven this to be untrue. Rates of real child abuse, including child pornography and sex trafficking, in Japan are some of the highest in the developed world.
Short answer is there is no provable direct harm in it but at the very least it’s weird and off-putting for anyone who isn’t into it. Critics say creating or viewing it indicates existing pedophilic impulses and/or reinforces them and that this is reason enough to regulate it, supporters usually respond by saying that’s not necessarily true and/or that having an outlet for pedophilic impulses reduces the likelihood of pedophiles harming actual children. I haven’t seen particularly convincing evidence from either camp despite hearing this argument for decades, but it’s not the sort of thing that’s easy to study. You’re right to compare it to the argument regarding violence in video games and movies, and even more so BDSM, similar specifically in the ways in which BDSM is used as a coping mechanism by people who have been abused. There are definitely people who use loli content in the same way for coping with their own sexual abuse, same with age play/“little” stuff, and do so harmlessly without ever actualizing these fantasies against real children, which seems like a halfway decent argument in favor of at least withholding judgement until we have more data, but for some reason it rarely gets mentioned.
If you consistently sexualize cartoon minors or cartoons that look like minors, when you see a human child you are going to sexualize them too. You are training your brain to sexualize a certain aesthetic which only children have in the real world. Normalizing this behavior is normalizing sexualization of minors
it just sounds like the same exact argument ppl used/use to say that “violent video games” or BDSM or whatever would do the same, or even like the old “weed is a gateway drug” stuff that also had a number of (extremely flawed) studies to “prove” it. what exactly makes this different from any of that other than just feeling more yucky and “wrong”? are there other arguments, are we missing something?
Videogames absolutely do cause violence. Anyone who has played Mario Kart or any other couch co-op can attest to this. I’ve heard stories of people having knives pulled on them in arcades because they won one too many matches.
This leads to two observations:
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The mechanism in which games causes real-life violence is not related to the particular aesthetics or setting of the game but is still absolutely determined by the game’s design and mechanics.
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Those studies are completely focusing on the wrong target which shows unfamiliarity with games and g*mers.
Overall, I think it’s naive to think that art doesn’t affect people consuming the art. Otherwise, you’re basically saying that art is pointless in influencing the real world which is obviously untrue even if some people overstate its ability to influence the world.
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😠
I’m not particularly convinced by studies like “violent video games don’t increase violence” because underpinning such analyses is a mechanical, undialectical understanding of ideology, as though you can turn one dial and expect a deterministic change in an observable somewhere else. Let alone the difficulty of isolating variables, that’s just not how ideology works.
In the first place, what counts as violence is political. Does playing Call of Duty correlate with support for imperialist aggression? Studies that measure only personal, individual aggression will not detect violence done on the subject’s behalf, and on their consent, by a third party such as the state.
Secondly it conceives of violence abstractly, separated from the ideology that produces it and the reason it is carried out. Not all violence is equal in moral or political content, but this is how non-state violence has to be portrayed by bourgeois states which monopolize violence for class interests.
By the same token, I’m skeptical of vegan replicas of animal products, such as leather, which can actually serve to reinforce the ideological normalization of animals as commodities.
Instead of seeking a direct mechanical, causal link between one thing and another, instead you should ask what effect does one thing have on the totality of a superstructure (culture, ideology, etc) which maintains the patterns of society in a dialectical fashion.
Even if there’s no “moral” argument for why it’s bad, it still would only be done by people with pedophilic tendencies and tastes, and thus anybody who does it is immediately sus and I will not be interacting with them or friends with them in any way.
A lot of people probably aren’t going to like this, but I think a better comparison here is also someone who consumes media where violence is the point.
Like, yes, Game of Thrones and video games have casual violence as gameplay mechanics, but a better comparison is someone whom loves SAW, watches gore videos in their free time, is obsessed with serial killers, or something like that. Sorry horror movie fans, I’m not really vibing with you either if you’re decorating your house with chainsaws and shit. If someone’s favorite video game is the school shooter simulator Hatred, I’m going to assume that’s a fantasy of theirs.
A lot of otherwise unproblematic anime has moments of ‘fan service’, but those can pretty obviously be distinguished from those where underaged girls showing off their bodies is 75% of the screen time. I don’t like either, but I recognize that someone who enjoys the former as a distinct person from someone who enjoys the latter. Loli porn authors are so far in the latter category, where sexualization of children and enjoyment of that is the entire point.
The vast majority of anime has some level of pedophilic loli fan service, even critically acclaimed ones loved by normies like Cowboy Bebop or Frieren. You are right there are varying degrees of it, Made in Abyss is not the same as Delicious in Dungeon after all, but imo it does promote a culture where this is tolerated and in general is just fucking weird. There should be more shame around it, and the studios producing this crap should be pressured a bit more to stop.
There was a guy in one of my random D&D online groups that would always wear Made in Abyss merchandise and post memes about it in the discord and his character was an underaged cat-girl. These types of people should be bullied because what they are doing is a wink-wink nod-nod between pedos. I left that group almost immediately.
Oh for sure I agree with you about the casual depictions, which is why I’ve stopped watching anime more and more as time goes on. But I know that some random co-worker of mine who watches 1 anime a year and likes it is probably not tuned into the broader context of that being an issue. And I think that changes the framing of the original question on what the difference is between what OP is describing and what is actually being compared.
I think if you look into it, there is easily a stronger connection between someone who watches Made in Abyss vs. Cowboy Bebop, plays God of War vs. Manhunter, etc, and the actual crimes being depicted. And that’s a more interesting conversation to me on what pervasive casual depictions of those things do to a society systemically, which is usually not what the anti-media lawyers are looking at. They’re looking at instances of kids losing Halo matches and choosing to kill their parents right after out of frustration.
Whenever someone brings up Made in Abyss, I ask “you mean the pedo anime?” and I know I’ve thrown off a fan or two with that one line.
Chinese Donghuas are a breath of fresh air, and they’re actually getting good recently. It’s very noticeable when you watch them that there’s something very different than anime despite the similar art styles and fantasy subject matter, and then you realize there’s no creepy loli fan service shit and no weird jokes about sexual assault and grabbing boobs and stuff. It’s just all taken much more seriously. It’s not a naked guilty pleasure power fantasy, it’s a more adult and serious drama where characters are realistic. I recommend Lord of the Mysteries + The Founder of Diabolism
That’s something I hadn’t really recognized until you just mentioned it. That Chinese media doesn’t have that stuff in it in pretty much anything I’ve seen. Last I looked, Chinese anime still wasn’t quite there in quality for both animation and writing, but I’ve never really checked out donghua, so I’m gonna look into those series. And maybe things have gotten better, like the video games that have been coming from their studios more recently.
Chinese anime still wasn’t quite there in quality for both animation and writing
To Be Hero X is fantastic in both, like if BNHA was better thought out, better animated, scored by Hiroyuki Sawano, and also had things like “themes” and “a point to make”.
Like, yes, Game of Thrones and video games have casual violence as gameplay mechanics, but a better comparison is someone whom loves SAW, watches gore videos in their free time, is obsessed with serial killers, or something like that. Sorry horror movie fans, I’m not really vibing with you either if you’re decorating your house with chainsaws and shit. If someone’s favorite video game is the school shooter simulator Hatred, I’m going to assume that’s a fantasy of theirs.
Or how about some dude who really loves running over female pedestrians, especially the female sex workers, in GTA or always giggles about “equal rights, equal lefts” when a man beats a woman in a movie? People are absolutely judgmental over what type of violence is being consumed.
Definitely behavior of someone I would avoid. And I think that’s my overall point is the type of media does matter, but also how and to what extent someone interacts with it.
supposedly there are studies that point to that being the case, and other studies that point to that not being the case.
From what I have remembered reading (which doesnr exactly put me in super elevated place of expertise) the studies that conclude “yes this is a problem” are much more numerous and more well done IMO. Wish I could source those but I can’t remember for the life of me what I was looking at.
I think if your goal here is objectivity, you’ll reach a better conclusion on the topic by digging deeper into the literature. Change the “supposedly there are” to “I’ve read a lot of studies on this and here’s what they say and here’s some of the blind spots and issues”.
Could it be bunk like the weed panic? Depends on the studies, methods, reproducibility, expert opinions etc etc etc. But that’s the value of doing research: you can parse studies and the data yourself and work out areas of naunce vs areas of very definite answers.
Most of the studies that came to the conclusion that it isn’t harmful are on the same quality tier as the Cass Review.
These “scholars” are out here using Microsoft Word.
absolutely, but we kinda wanted to see what the cool and hot ppl of hexbear think abt it+to possibly get links to some of those studies, which we did to one already^^
it just sounds like the same exact argument ppl used/use to say that “violent video games” or BDSM or whatever would do the same
Leaving aside loli stuff etc, i think we really do need to revisit the “violent video games” thing thats become a bit of a thought terminating cliche, because at the time everyone reflexively hit back at it mainly because they liked violent video games and it was only being thrown out as an insincere distraction from the very serious issues with american gun control - but like, there are plenty of other countries with loads of guns floating around that don’t have the same issue. It feels like violent video games are just one part of a larger American culture that adores gratuitous violence, atomisation and nihilism, there are material causes for all these things being so prevalent but the cultural products extolling these things even further make them become cool.
No. We don’t. We have done so many fucking studies on this.
Violent Video games do not cause violence.
2 out of 3 ain’t bad, but lemme just crack open that middle one.
Pornography may not increase physical/sexual violence towards women, but the overwhelming evidence points to the fact that it is now one of the primary cultural drivers of misogyny.
It may not be directly tied to IPV or SA, but it is a major proliferator of toxic masculinity and use correlates highly with acceptance of SA culture/myths.
I don’t think individual exposure to porn or GTA or whatever causes someone to lash out, nobody plays doom one time and immediately becomes a school shooter, but it seems closeminded to not think that an entire culture made up of a million John Wicks, Rambos, Neos, Al Pacinos, John Waynes, Clint Eastwoods, etc that adores the lone gunman and exhault the gun to a political icon in of itself doesn’t holistically make people see violence more positively. If media doesnt shape people’s views and actions then why are such immense amounts of money spent by powerful people to shape it the way they want?
On a sidenote I never see people caping for films like Birth of a Nation or Stagecoach saying “racist films don’t cause racism”, or saying imperialist films like American Sniper and Iron Man don’t encourage imperialist attitudes.
Likewise, watching porn one time won’t make someone a misogynist, but it encourages a holistic culture that catalogues woman by their hair, skin colour, bust size, ass size, age, height, etc viewing them like cuts of meat on a menu. What’s far more damaging than one porn clip in of itself is millions of adverts featuring a near naked woman as a prop, films where the hero’s given the beautiful leading lady as a prize at the end, youtube thumbnails with a provocatively posed woman to get 20% more clicks, etc all teaching young men that the main economic use for women is to appeal to male desire and as a reward for good behaviour. Porn is just an accelerant on an already pornographic society.
Likewise, watching porn one time won’t make someone a misogynist,
You know, what’s crazy is that watching porn one time made me a misandrist! In this essay, I will
So yeah, imo in the same way that anime can give people all sorts of messed up fetishes it seems kind of reasonable to assume loli could give someone a kid fetish, even if it couldn’t i definitely wouldn’t trust a guy into that stuff around children or even youngish women.
I would expect a similar rate of violence in games consumed both inside and outside of America.
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