First we have blinky bill and his ghost cave… i was like 3 and was scared by everything even a benign pc game, i actually struggle to remember exactly what it was that I was even afraid of.

Next up was 40 winks cos like its spooky

Next up is soul reaver 2 specifically watching my dad play this section collecting the coloured hearts and having them beating and bleeding all over the floor

Scooby doo classic creep capers on the gba very specifically the shaggy clones genuinely terrfied me. Also this is probably one of the best scooby doo games ever made absolutely recommend playing.

I cant find a single good photo of it somehow cos google search is fucked but silent hill 2 ps2 demo in woodside apartments. Idk how or why i had a demo disc for silent hill 2 but i thought the healing drinks were ketchup bottles and id reboot the console when id hear the static and shuffling from the first enemy and spent half my childhood wondering what was stuck in the trash chute.

Trash chute JPEG living rent free in my head for years

    • Snort_Owl [they/them]@hexbear.netOP
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      12 days ago

      I felt indifferent to flesh walls for some reason. I think i developed the fear of being eaten alive later when the peter jackson king kong movie came out with the bug trench scene

  • corgiwithalaptop [any, love/loves]@hexbear.net
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    12 days ago

    Only tangentially related to the question, but I always felt like Donkey Kong Country 3 had some sort of…mysterious, haunting vibe to it. Like something in the game world was just…off. I think maybe the music fed into that, but the atmosphere felt a little spooky, even in all the bright happy areas. Never scared me really, but the vibe and mood have stuck with me all these years.

    Anyone else get that from the game?

    Other than that, a lot of Silent Hill 2 scared me, but I can’t remember any specific parts that jump out in particular. I just remember being scared of it and trying to not play it at night. Made it through the game a few times though growing up. Other people mentioned a few specific points in Ocarina of Time that I agreed with.

    • nfreak@lemmy.ml
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      12 days ago

      Oddly enough, yeah. Something felt “off” about that game as a kid and I couldn’t place it. I’d played through the first two over and over again, especially 2, but I could never get through 3 for that reason. Looking at it today, there’s absolutely nothing I can find that would give it that feeling, but as a kid it definitely felt “wrong”.

    • ChaosMaterialist [he/him, they/them]@hexbear.net
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      12 days ago

      I also got those vibes. I know the DKC3 soundtrack was a different composer, so it has it’s own subdued vibe that’s distinct from the first two games. I remember a youtube video, that I of course cannot find now, that talked about this at length.

      As an example of what I mean, the overworld themes of the first two games heavily use horns, but the third does not for either its Northern Kremisphere or its submap areas.

  • Snort_Owl [they/them]@hexbear.netOP
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    13 days ago

    Oh and one more is abes oddysee or exodus i cant remember where there was a scene with abe with his eyes and mouth sewn closed and i cant find it but it freaked me the fuck out. Also the screen where you can make him fart didnt please me for some reason.

  • SorosFootSoldier [he/him, they/them]@hexbear.net
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    13 days ago

    I used to fuck around with the game genie and the sega genesis. I think my console had a problem but sometimes when I’d boot up Aladdin it’d corrupt the splash sega screen and scare the pants of me. I didn’t touch the console for days after that lmao.

    Tomb Raider, the lost valley level scared me as a kid, not because of the allosaurus but because of the pitch black dark skybox with no stars. I thought lara was in hell or something as a kid and gave me the willies, silly, I know.

  • Last Half of Darkness. Found it on a shareware CD back in '94 or so. Pretty tame by today’s standards, but they created a lot of atmosphere with a PC beeper, plain text descriptions and a 16 colour palette. 13 year old me hadn’t ever seen a horror movie and wasn’t used to the idea of jumpscares.

    If you know, you know.

  • Frivolous_Beatnik@hexbear.netdeleted by creator
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    12 days ago

    I had to get my brother to play the undercity section of KotOR, the rakghouls (space zombies) scared me too much. It doesn’t help that the people living inside the dilapidated outcast village tell you that you’ll get infected by a single bite and transform into a horrible monster if you go outside the walls. Not to mention the fact that several villagers are sick in quarantine, and will transform if you approach them without the cure that you get a while later.

    And of course, the first time you approach the village gate you see a villager begging to be let back in as he’s being chased by one of the creatures. You have to choose whether to let him in and fight the rakghouls or let him die (which the gate guard begs you to do, for the safety of the village). They don’t look super intimidating in retrospect, but I literally wouldn’t set one foot outside of the gates until my brother showed me that they don’t actually infect your character with the disease (it’s just a poison DoT in game)

  • InternetLefty [he/him]@hexbear.net
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    12 days ago

    Metroid Fusion when the clone Samus was around. The first “cutscene” where you see it blast through a wall and then jumpscare you with a close up used to make me shit myself, damn

  • Mindfury [he/him]@hexbear.net
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    12 days ago

    the Aladdin SNES game scared the fuck out of me as a kid, Jafar’s snake form made me cry

    SNES Jurassic Park was also pretty spooky, the first person sections and the T Rex coming out of nowhere